DotA - Audacity

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DotA видео от totallnewbie:

This video is not meant to show off skill, but rather show how very little things can decide the outcome of the battle, how you can use these tactics against other players, and above all else, for your entertainment. Enjoy!

*Note that the map version is 6.59d, the magic stick icon shown in the video is now replaced as of 6.60b. The item shown in the video heals 10hp/mana, as opposed to 15hp/mana*

Commentary

A star* beside the hero indiciates the one I am playing

Slardar* vs. Rhasta + SA
-I ate a tree before this whole fight, and the regen came into play.
-(018) Stayed out of Rhastas attack range so he could not get in another physical attack
-(026) Amp the instant SA decided to blink strike me. If I had done it earlier, he might not have chased. If I had done it later, he might have been able to get in 1 more hit (which would kill me). It also one of many deciding factors in the battle, as SA took much more damage than he would have if he didnt have his armor reduced.
-I timed the attack so by the time they reach my tower, all of their creeps are near-dead so the tower will focus them and only them if they commit to killing me.
-(030) I got 4 charges on the stick since the beginning of the scene, and I use it at the last second before the projectile lands. It saved me from rhastas hit, as well as SAs 1 hit after he became unstunned. The level up I get from killing SA would have saved me from 1 more hit if rhasta managed to throw one more attack.

Tinker* + Invoker vs. Pudge + BH
-2 of the items that I just brought via crow (tangoes and boots), saved me from this predicament. The increased movespeed, the ability to juke through the forest, and the regen from the tangoes all played a big factor here.
-(042) Pudge used hook, so its on cooldown for the majority of the scene.
-(100) Used magic stick at the last moment to survive pudges hit, and to force him to use hook on me instead of teal. I knew that he would end up hooking the creeps, so I wasnt worried about it.

Omniknight* + AM vs. Puck
-Tower diving when we have no creeps around. Be aggressive and make the opponent feel the pressure. As long as you can do considerable damage to your opponent, and not die in the process, it is worth it to do (assuming adequate regen items/regen)
-(137) I tried to heal the AM when he was right beside the puck, I failed ( . I had to use my heal at this time to save AM incase puck cast illusionary orb to kill him (you can see AM only had 114HP at one point, and would have pretty much been dead if he got hit by pucks orb).
-(144) Repeating theme of magic stick mindgames. AM used the stick at the last moment (to keep the opponent fighting, and to turn a seemingly lost battle into a win. I was surprised that my friend was able to kill him and survive that.

Omniknight* + AM vs. Troll + DK
-(208) Turned around briefly to tank couple more hits from the DK so the AM (who just blinked in to burn DKs mana away) will have adequate HP to survive troll and DK afterwards when I run out of their vision.
-(235) Turnaround right when I get into fog to get the killing blow on troll, knowing that he is not targetting me anymore.
-I saved the heal after we killed troll for when AM blinks up beside DK. DK has no mana now and theres no way he could kill us, so we do not hesitate to fight him. AM also runs a little bit after blinking up to avoid tanking the creeps, which did end up making a difference at the end.


AM* + Veno vs. SB + Naix
-I had to blink closer to the battle to get that 1 charge on my magic stick (Not shown in video, but can be deduced from time elapsed, distance travelled, and the 1000 range magic stick charge acquisition distance)
-Veno saved the venomous gale until I got there to help. Theres almost no point using a spell to help you escape when you arent going to die anyway.
-(350) Taking away naixs mana so he cant use slow
-(358) Veno moves in position to use gale, and I position myself so both naix and SB gets hit by it.
-(408) Turn around for many reasons They were slowed which allows me to space myself easier, take away SBs mana for charge, stall time for veno to come back and help, stall time for venomous gale cooldown, bring myself to lower HP so they are more tempted to fight, and also because I can easily survive it with my 1 charge magic stick (unless SB bashed me, but that was a risk I was willing to take).
-(425) 1 hit on naix and run away without getting hit in return (I call this response hacking). Knowing that he would target me over veno when I came into vision, I did this to stall time so veno could kill sb, and also so veno wouldnt take as much damage incase SB decided to turn around to fight as well.
-Since I did not take any damage from the previous point, that allowed me to tank 2 of naixs hits afterwards for the kill.
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Автор/серия:
totallnewbie
Добавил:
OneMoment
Дата:
06.12.2011
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